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Showing posts with the label Week 11

Beta

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This week I started working on adding the finishing touches and just polishing my game up. Just as I thought I was done I realised when the game over and winner scenes load up you can't actually control them. The thing is when I loaded them from their own scene without going into the game scene they worked perfect but when the game loaded up it activated something I had in my player controller script and what this was, was that the mouse cursor gets turned off. This took me so long to figure out what was wrong, I was researching for hours online and finally I found out the problem. So basically I had to turn the mouse cursor on in the game so now when your playing the mouse is visible. When I figured out the problem I tried to just turn the mouse cursor on in the selected scenes but I couldn't manage it, I wasn't to annoyed about it because to be honest I was just happy I got them scenes controllable.  Anyways my game in now complete and I am really happy with the outcome, ...

Unity Tutorial 10

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Image - GIF So Close This week I watched a tutorial on how to make things disappear on trigger the reason I watched this was to add it to my game so when you enter the room downstairs in my house you will see the ghost then when you hit a certain point she will disappear.   I found this tutorial extremely helpful ( link here )   I also watched some tutorials on how to add jump scares, at first, I was considering adding some but adding them is pretty difficult and it was never in my plans to add this and to be honest I’m happy enough without them and I don’t want to do something really difficult and run into errors at this point. As I was saying I watched a few tutorials on it, and I found them interesting but I won’t be adding them.    Right now my game is nearly complete it’s a fully functioning working game at the moment but over the next few days I will spend some time polishing it up just to get it to look a bit nicer and make sure everything is working perf...

Games Testing

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Image - Rick and Morty Gif How To Playtest  This video explains that you should always start to play test as soon as possible because if you leave it to late you could realise the game isn't fun or isn't how you wanted it to be after hours of work. Anyone can play test for you once they understand the basics of how the game works. The video explains different types of play testing and also gives examples of different games that had problems that could've being easily fixed with enough play testing. It even explains how some bugs in games can be turned into cool features! Watch the video here. 7 Different Types of Game Testing Techniques This article explains all about different types of game testing, it explains the major risks in game testing and also gives 7 examples and explains them.  Here are the major risks: If the game doesn’t create a compelling experience for the niche audience If the fun ...