Games Stories

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Telling Stories with Systems

This video explains all about story telling in games, firstly it explains how some games are designed to make the player feel like they are making big decisions when in fact no matter what choice you make it will still lead to the same outcome. 

 

It also explains how some games have other ways of making the player feel like the game is more based on what decisions you make for example the game Shadow of Morder has a feature were some enemies you thought you may have killed can come back with a scare on their face and wanting revenge. 

 

More on this video here.

What Every Game Developer Needs to Know about Story 

This is a great read if your interested on getting to know more about game story telling.

 

An example within this article is when it explains how important and how much character matters in game. 

 

“Character is what he chooses to do. He's driving by a burning school bus. There are 80 kids trapped inside, and it's going to explode in 37 seconds. Does he risk his life, or get out of the way? That's what defines his character.” (Sutherland, 2005)

 

This really puts into perspective how important the characters actions are and how it makes the player feel about them. 


More on this article here.

Mass Effect 2: A Case Study in the design of Game Narrative 

This article here is a really detailed read about the narrative within Mass Effect 2.

 

This read will really teach you how about how important game narrative can be and also characters actions. 

 

It’s a great read if you’re interested in diving into a serious level of detail on this subject. 

 

More on this article here.

Bibliography

Sutherland, J., 2005. What Every Game Developer Needs to Know about Story. [Online] 
Available at: https://www.gamasutra.com/view/feature/130770/what_every_game_developer_needs_to_.php
[Accessed December 2020].

Tanenbaum, J. B. &. J., n.d. Mass Effect 2: A Case Study in the Design of Game Narrative. [Online] 
Available at: https://tudublin-my.sharepoint.com/personal/shaun_ferns_tudublin_ie/_layouts/15/onedrive.aspx?id=%2Fpersonal%2Fshaun%5Fferns%5Ftudublin%5Fie%2FDocuments%2FITB%20Modules%2Fmultimedia%20development%201%2F2020files%2FWeek%2010%20readings%2FMass%20Effect%202%
[Accessed December 2020].

Telling Stories with Systems | Video Game Story Design. 2015. [Film] Directed by Game Maker's Toolkit. s.l.: s.n.

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